I’ve got no idea if the above is a valid method for animating a SVG, but it seems to work and I think it looks cool. I’ll probably use it with the
mouseout events, like the following pen.
A while back, I had a lot of fun creating some basic HTML5 canvas particle emitters. I don’t know why, but I love hacking on these things. They’re not particularly useful, but they are kind of mesmerising. Below is the first one I created — view full screen here.
Tonight, I made an attempt at creating a HTML5 Canvas sprite animation. The process is actually quite simple, if not a little fiddly. I figure that I’ll need to get good at this, if I want to finish my game. Anyhow, an example of one of the sprites I created can be seen below. The sprite loops through 4 states, using a spritemap to show a different alien for each state. I’m thinking of using this one as part of my game’s intro.
The thought of having to choose a colour for something does not sit comfortably with me. I have read all about colour theory, like a million times, but I still feel mentally paralysed when faced with having to pluck a colour from the rainbow. It’s a sickness, I tell you.
So, anyhow, I currently find myself in said position. Normally, my first line of defence is to revert to good old black ‘n’ white, however, this time I’ve made a mental promise to myself to go wild and choose some actual colours. To be clear, I’m not planning on using the colours below. I think they’re a little too wild, but I do the like the combination. The colours are those featured on the Beastie Boys album art for Hot Sauce Committee Part Two.
Or maybe I should?
This is a HTML5 canvas animation that I’m planning to use as a full-page background. It’s a simple animation, but it should look quite effective when I use it. Note, I’ll probably adjust the timing and slow it down a bit when it goes into production.
This is the HTML5 canvas animation that I’m currently using in the header of this site. I’m not sure how long it will last on this site, so here is the CodePen. The animation is supposed to look like a giant barcode. It is randomly generated, so the chances of seeing the same barcode twice are quite slim. Anyhow, I love playing around with the canvas element :)